Device Support
In general, content built with WebXR in Mattercraft should function on devices and browsers that support the WebXR specification.
We’ve tested and optimised for the following devices:
| Device | Features Supported | Interactions | Launch Methods |
|---|---|---|---|
| Meta Quest 1/2/3/Pro | Controllers Hand Tracking Camera Passthrough |
Two controllers support Hand tracking |
Quest Browser Web Launch Mattercraft’s ‘Live Preview’ Typing Web Address |
| Apple Vision Pro | Hand Tracking | Hand Tracking Pointer emulation |
Web links in Safari Copy & paste from shared desktop AirDrop of URLs |
| Magic Leap 1/2 | Native browser support | Single ML controller support | QR Codes via ‘QR Reader’ App Browser’s QR Button |
| Google Chrome on Android | VR: Stereo views AR: Handheld Augmented Reality |
VR: Gaze input AR: Screen input from user tapping |
XR enabled native apps WebXR sites QR codes scanned by phone camera |