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material(... , ...)

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material(indx: number, val: string): this;

material(indx: number, val: Texture): this;

material(indx: number, val: Material): this;

Sets a material to the specified slot.

Parameter Type Description
indx integer Which material slot to set.
val string, Z.Texture, or Z.Material The material to set in the specified slot. If val is a string then a Z.ImageTexture is allocated and set.

this